Coming soon · Endless runner

Robot Rooftop Run

A little courier. A big rooftop rescue. Sprint the sunlit skyways of a city gone quietly wrong, shoot the rogue machines before they slip past you, and bring every stranded courier home.

Coming soon to iPhone & iPad How it plays
One-thumb controls Robot Workshop Crew buddies Boss battles No ads iPhone & iPad
Robot Rooftop Run — an orange courier robot sprinting along a sunlit skyway

A city of sunlit skyways

Elevated roads run clean over the rooftops, the sky is wide open, and everything is the cheerful colour of a good delivery day. Then the machines start coming the other way. You're the only courier still running, and the road ahead is yours to clear.

Robot Rooftop Run: sprinting the skyway with jump and slide cues ahead
Robot Rooftop Run: rogue machines filling all three lanes ahead
Robot Rooftop Run: a jetpack flight over a lane of coins
Robot Rooftop Run: a boss gantry with three locks to break

One thumb. Three lanes.

Everything is a swipe. You never have to aim, so all of your attention goes on reading the road.

Swipe to change lane

Three lanes, one thumb. Slide across to line up a shot, grab a coin or leave a lane you don't want to be in.

Jump and slide

Swipe up over a hurdle, down under a gantry. The road tells you which one is coming, and the cue lands before the obstacle does.

Your weapon fires itself

The courier shoots on its own, straight down its lane. Choosing the lane is the aiming.

Hold Overdrive

Overdrive charges as you run clean. Release it and your fire pierces all three lanes at once for four seconds. Spending it at the right moment is the whole skill.

Ten escapes end the run

Health matters, but it isn't what kills you. Every rogue machine that gets past you counts as an escape, and the tenth escape ends the run with the city overrun. That one rule turns an endless runner into a job: you're not running away from anything, you're holding a line.

The road escalates

Rollers, hoppers, crabs, flyers and armoured rovers arrive in patterns that read from a distance and get meaner district by district.

Boss battles

Cargo gantries roll in with locks across all three lanes. Break the locks, pick your target, and don't let anything slip by while you're busy.

Pull them back

An escape isn't always final. The right buddy power recalls machines that got past you and buys back the run you thought you'd lost.

Three weapon families

Pick the one that suits how you read a lane, then take it through three upgrade levels. Upgrade gates appear on the road mid-run, so you're choosing your build while you're still running it.

Pulse

Balanced energy bolts, easy to aim and forgiving. The one to learn the road with.

Repeater

Rapid twin fire. Fills a lane with shots and clears clusters before they close on you.

Lance

Heavy rail shots that pierce armour. Slower, but nothing armoured survives a clean line.

Mid-run pick-ups change what a lane is worth:

Jetpack — fly over all three lanes, then pick your landing lane Coin magnet — coins come to you Overdrive — pierce all three lanes
The Robot Rooftop Run Workshop, with head, chest, arms, legs, cap, pack and partner slots

The Workshop

Your courier is built, not chosen. Every slot is separate, every part is earned with coins from the road, and nothing you bolt on changes the numbers — it changes who's running.

  • Swap head, chest, arms, legs, cap and pack independently.
  • Dozens of parts across the catalogue, all earnable by playing.
  • Tap a part to preview it live on your robot, tap again to equip it.
  • Save named kits and switch your whole look in one tap.
  • Give your buddies their own skins, so the crew matches too.
The Robot Rooftop Run rescue crew screen showing the buddies Echo, Aegis and Zip

Small crew. Big rescues.

Out on the skyway there are couriers stranded in the middle of the road. Get to one and it joins you — and it brings a power you keep.

  • Echo — every sixth shot pierces and hits 25% harder.
  • Aegis — blocks one hit outright, then recharges.
  • Zip — recalls four escapes and hands you a rush of rapid fire.

Take one buddy into a run and pair its power with your weapon. Rescue the same buddy three times and it earns its mint trim.

Something to come back for

Daily assignments

A fresh set of rescue quests every day, each worth coins. Two or three runs clears them.

Two modes

Rescue Run is the boss-battle campaign and it's included. Endless Delivery strips the bosses out for players who just want the road.

A catalogue to chase

Parts, kits, buddy skins and weapon levels all cost coins, and coins only come from running. There's always one more thing nearly in reach.

Free to play. Fair to play.

Robot Rooftop Run is free, and the whole campaign is in the free game. Nothing on sale makes the road easier to read or the machines easier to hit.

Endless Delivery

One optional, one-time mode unlock. Permanent, restorable, and entirely separate from the free campaign.

A coin doubler

A one-time purchase that permanently doubles the coins you earn, for players who'd rather fill the catalogue faster.

An optional coin pack

A top-up for when you want that part now. Everything it buys can also just be earned.

Built for players

No adsNo interruptions, no videos to sit through, no reward gates.
No trackingNo analytics, no third-party SDKs, no data collection.
No accountYour progress stays on your device.

Frequently asked questions

When can I play Robot Rooftop Run?

Robot Rooftop Run is coming soon to the App Store for iPhone and iPad. We'll link it here as soon as it's live.

Is Robot Rooftop Run free?

Yes. Rescue Run, the full boss-battle campaign, is free and included. Endless Delivery is an optional one-time mode unlock, and there is an optional coin pack and a permanent coin doubler. Every part, kit and weapon upgrade can be earned by playing.

Are there ads?

No. No ads, no tracking and no account.

How do I control the robot?

One thumb. Swipe left or right to change lane, swipe up to jump a hurdle and down to slide under a gantry. Your weapon fires on its own, so your thumb stays on the run.

What ends a run?

Ten escapes. Every rogue machine that slips past you counts, and the tenth one ends the run. Losing health hurts, but it's the escapes that finish you.

Where is my progress saved?

On your device. Robot Rooftop Run doesn't collect any data, and purchases are handled by Apple.

Is it violent?

No. The rogue machines pop into sparks and bolts. There are no people to hurt and no blood.

Which devices does it run on?

iPhone and iPad.